Project

General

Profile

Actions

Emulator Issues #7942

closed

D3D antialiasing broken on EFB copies

Added by fallaha56 almost 10 years ago.

Status:
Fixed
Priority:
Urgent
Assignee:
Category:
GFX
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
-(any/all)

Game ID?
-(any/all)

What's the problem? Describe what went wrong in few words.
-enabling MSAA/SGSSAA in D3D no longer works

What did you expect to happen instead?
-it to work(!)

What steps will reproduce the problem?

  1. optionally set SGSSAA in nvidiaInspector
  2. set antialiasing on in Dolphin in D3D mode
  3. does not work (aliasing easily visible in F-Zero on track, on car text)

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
-4.0-4643

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
-4.0-4618

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
-WIn7 64bit, i7-980x, GTX970, latest drivers (no update since bug noted)

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
-forcing OpenGL SGSSAA has never worked, also OpenGL crashes for me every time when trying to close the Dolphin game window so am unable to use


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #7947: built-in MSAA D3D antialiasing broken (on nVidia only?) as of 4.0-4643 (vs 4.0-4618)Duplicate

Actions
Actions

Also available in: Atom PDF