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Emulator Issues #13245 (New): [DolphinBar] Wa ... us Scanning appears when using the DolphinBar
**Game Name?** Not game-related **What's the problem? Describe what went wrong.** In the Controller Settings menu, under the Continuous Scanning ... DolphinBar to your system. 2. Open the Controller Settings menu. **Is the issue present in ... was the build that added the message to Controller Settings. DolphinBar support probably just g ... so that may limit the devs available to test. 04/29/2023 08:17 PM
Emulator Issues #13240 (New): Using real Wiimotes doesn't work on the Steam Deck
**Game Name?** Wii home screen, Super Mari ... te the Wii's BT adapter" option, but the controllers don't want to connect after about 30 second ... sthrough a Bluetooth adapter". While the controllers seem to stop trying to sync, they get stuck ... produce the problem?** 1. Go into the controllers' config menu 2. Select "Emulate the Wii's BT adapter", and next to controller 1 set "Real Wiimote" 3. Make sure "Continou ... ame/the main menu 5. Try to connect the controller to the game **Is the issue present in the ... 2) * APU power: 4-15W * OS: SteamOS 3.4.6 04/24/2023 04:44 PM
Emulator Issues #13211 (New): Bluetooth passthrough on Linux does not remember paired Wiimotes
**Game Name?** Any. **What's the prob ... paired by using the sync buttons on the controller and passthrough device. Within the same sess ... linux-arch-with-wml-c43-wii-dongle?pid=498848 03/16/2023 02:02 PM
Emulator Issues #13204 (New): [Feature request] Netplay drop-in (host savestate syncing)
I could've sworn this was put into the issue ... connecting client on the next available controller port and treat this controller as connected for all players. 7.) Finally, ... can occur on the client as fast as possible. 03/13/2023 04:09 PM
Emulator Issues #13201 (New): [Feature request] Per game hotkey profiles through the GameINI
We are currently able to set different controller profiles to different games in the GameINI u ... Build: 5.0-17316 System: Linux (Batocera) 03/11/2023 03:01 AM
Emulator Issues #13198 (New): Shader Error + crash on Orange Pi 5 w Panfrost - sampler2DMSArray
**Game Name?** Resi 4 GC **Game ID? ... efiles, savestates)** [Anything else here] 03/05/2023 09:54 PM
Emulator Issues #13195 (New): Enable Controller Input + Frame Advance causes Dolphin to Freeze
**Game Name?** N/A **Game ID?** (right cl ... ong.** Using frame advance when "Enable Controller Input" is enabled on the TAS Input window wi ... mecube game with Port 1 set to "Standard Controller", and Ports 2-4 set to "None". 2. Go to Mov ... w 3. Check the checkbox labeled "Enable Controller Input" 4. Press the frame advance hotkey on ... Begin holding any button on the Gamecube controller 6. Frame advance again. **Is the issue p ... me of writing) does not have the "Enable Controller Input" checkbox. **If the issue isn't pre ... guration files, savefiles, savestates)** N/A 03/04/2023 10:38 PM
Emulator Issues #13170 (New): Wii Netplay instant crash on load of Wii game
**Game Name?** Any Wii game **Game ID?* ... et people join and allocate them to each controller slot as necessary. (Wii1, Wii2, etc.) 4. Se ... ration files, savefiles, savestates)** N/A 02/15/2023 03:10 AM
Emulator Issues #13162 (New): [Feature Request] Add toggleable checkboxes for Motion options
**What's the problem? Describe what went wrong.** I wish to use my default controller profile much more and to use game controller profiles slightly less... without mapping... ... s very differently and/or to make a game controller profile. Currently, I don't have a reason ... t toggleable / consistent with other inputs. 02/10/2023 02:16 PM
Emulator Issues #13159 (New): DualSense Rumble Strength is Inconsistent
**What's the problem? Describe what went wrong.** Whenever my PS5 DualSense controller is plugged in via the SDL controller backend, wireless or wired, and the motor is ... Rumble works properly with my Switch Pro Controller, and I'm unsure if it's the DualSense motor ... oduce the problem?** 1. Plug in a PS5 Controller, wireless or wired 2. Assign the controller's motor to the rumble via SDL 3. Test it in ... , savestates)** Unsure on what to provide. 02/05/2023 05:27 AM
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