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Emulator Issues #7132 (Accepted): Odd timing issues in Conduit 2
<b>Game Name?</b> Conduit 2 <b>Game ID? ... .org/Thread-conduit-full-speed-on-old-build 03/28/2014 11:38 AM
Emulator Issues #6933 (Questionable): Phantas ... on GameCube acts like it's being played on a Wii
<b>Game Name?</b> Phantasy Star Online 1&a ... This is actually accurate to console... the Wii console. The GameCube works fine and lets y ... d it to work, but that was before I knew the Wii didn't work with it. At this point, either ... om for images and pastie.org for logs.]</b> 01/07/2014 03:51 AM
Emulator Issues #6930 (Accepted): Spyro: Enter The Dragonfly Gate Clip does not work on emulator
<b>Game Name?</b> Spyro: Enter The Dragon ... at 60 fps even in outdoor areas, where as GC/Wii tends to do more of 30 fps except in very sp ... etter on Dolphin than it does on GameCube or Wii. It runs mostly at 60 fps, it tends to lag ... Speedrunners have confirmed this issue. 01/07/2014 03:16 AM
Emulator Issues #6802 (Accepted): Skyward Sword - Unnecessary DOF rendering
<b>Game Name?</b> The Legend of Zelda: Skywa ... ic 1 Emulator: http://min.us/lmX8fbxbQ5YOn Wii: n/a Pic 2 Emulator: http://min.us/l4ZyupfzBKnh5 Wii: http://min.us/lbneMYwacfAzwh Pic 3 Emulator: http://min.us/lb8WGdP6LN6st Wii: http://min.us/lbvcjdPT2ey2h7 Pic 4 Emulator: http://min.us/lsEpN93dHZKl Wii: http://min.us/lEzebPhRFN4sk These are ju ... occurs throughout the game. Please fix ASAP. 11/07/2013 09:44 PM
Emulator Issues #6656 (Accepted): Need 2x versions of resource images
Now that the toolbar icons and game banners a ... These are: Flag_* Platform_{Gamecube,Wad,Wii} rating{0..5} and less important: iso ... because he last updated the flag images. 09/25/2013 07:07 PM
Emulator Issues #6589 (New): GCT Gecko cheat file support
The current Dolphin Gecko cheat code handler ... ed by the GeckoOS developers to be used with WiiRd/Gecko.NET for debugging. GeckoOS also inc ... de list. Since most Dolphin users don't use WiiRd/Gecko.NET with Dolphin (I'm not certain th ... pport for codehandleronly.bin could be added? 09/08/2013 05:41 AM
Emulator Issues #6588 (New): Feature request ... es (.INI independent & maybe export to .GCT?)
Pretty annoying when I'm going to replace .IN ... xport to .GCT to use for Gecko OS on my real Wii/U system. If that can be done too then I'll ... hat's going to happen sometime in the future. 09/08/2013 03:07 AM
Emulator Issues #6456 (Accepted): Properly implement InitBackendInfo in OpenGL
<b>What went wrong?</b> OGL::InitBackendInfo ... on format change emulation (e.g. Mario Kart Wii, cf. issue 2063) <b>Any other relevant in ... s currently done in D3D11 and kinda in D3D9). 08/06/2013 11:55 AM
Emulator Issues #6220 (Accepted): Allow for long game patches loaded from binary files
<b>***Do *not* attach files to this issue. Up ... s <b>Game Name?</b> New Super Mario Bros wii <b>Game ID?</b> SMBE <b>What went wrong?< ... eloping a game called Newer Super Mario Bros Wii. however , the game is focused on ASM patch ... t is , Apply Patch through files? thanks 04/07/2013 02:19 AM
Emulator Issues #6126 (Accepted): Write some "Guide to new Dolphin developers" wiki page
We're missing a lot of documentation that wou ... hin codebase, etc. - [Add your ideas here] 03/20/2013 02:25 AM
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