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Emulator Issues #11133

closed

macOS - Gecko codes are parsed incorrectly (zeros)

Added by SirRandall almost 6 years ago. Updated about 4 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-11669

Description

Using Gecko or AR codes in the latest version of dolphin(as of writing this 5.0-7556) makes any game not load it just. It just loads into a black screen. There is no debug or error messages that come up so I can't share them. If i disable all codes the game works fine. If I use DolphinWX the codes work fine. I am now sure what the issue could be. I went back a week and it does the same thing. Now Using Dolphin from October of last year it works fine. I just had that in my archives so that is what I tested it on. If there is someway I can give you a debug report by enabling something let me know and I can give that to you. But not a huge issue since the WX version works fine.


Related issues 2 (1 open1 closed)

Related to Emulator - Emulator Issues #11491: Gecko code downloading fails to parse codes with XXsAccepted

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Related to Emulator - Emulator Issues #11809: Gecko codes are loaded as ffffffff 00000000Fixed

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