Emulator Issues #10791
closedlibogc ucodes aren't implemented in DSPHLE
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Description
Game Name?
Project M Launcher (attached)
What's the problem? Describe what went wrong.
Freezes upon playing game. Doesn't occur with DSP LLE.
What steps will reproduce the problem?
- Launch Project M Launcher with DSP HLE
- Press "Play"
- Observe freeze. See attached log. Probably has something to do with the "Unknown mail sent to AX::HandleMail"
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
5.0-6177
What are your PC specifications? (CPU, GPU, Operating System, more)
Samsung Galaxy Note8 (SM-N950U)
Qualcomm Snapdragon 835
Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
Adreno 540
6GB RAM (LPDDR4)
Baseband version N950USQS2BQK2
Kernel version 4.4.21
Android 7.1.1
and
Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
GeForce Game Ready Driver 390.65
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
Project M Launcher can be used to load most Gecko OS compatible Brawl mods too.
For Android Gecko OS can run Brawl mods at about 11 FPS due to needing the cached interpreter (see #10786).
Project M Launcher + LLE gets the FPS in the upper 30's!
Files