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Emulator Issues #5806
closed[Feature Request] Implement Post-processing shaders in the DirectX backend
Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
Windows
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
As the title says.
Updated by parlane about 12 years ago
Invalid report, did not use issue template. Closing.
Updated by Billiard26 almost 12 years ago
Issue 5804 has been merged into this issue.
Updated by Billiard26 almost 12 years ago
Issue 5813 has been merged into this issue.
Updated by Billiard26 almost 12 years ago
Issue 5813 has been merged into this issue.
Updated by delroth over 11 years ago
- Milestone changed from 4.0 to Current
Are we keeping this for 4.0?
Updated by NeoBrainX over 11 years ago
- Milestone deleted (
Current)
Not important enough to block 4.0. We'll see if I can find some time to finish this in the next few weeks.
Updated by theincrediblemastere over 8 years ago
I'm pretty sure this can be closed now.
Updated by mimimi over 8 years ago
theincrediblemastere wrote:
I'm pretty sure this can be closed now.
Isn't this pr exactly what the issue is about:
https://github.com/dolphin-emu/dolphin/pull/3366
?
Updated by JosJuice over 8 years ago
- Status changed from Work started to Fix pending
- Assignee deleted (
NeoBrainX)
Yes, https://github.com/dolphin-emu/dolphin/pull/3366 sounds exactly like it fixes this.
Updated by ryanebola16 over 8 years ago
I believe that PR 3366 doesn't include DX12. DX12 should also have post-processing shader support.
Updated by Billiard26 almost 6 years ago
- Is duplicate of Emulator Issues #9376: [Feature Request] Post processing effects in D3D11 added
Updated by Billiard26 almost 6 years ago
- Status changed from Fix pending to Duplicate
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