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Emulator Issues #6125

closed

Fire Emblem: Radiant Dawn [Wii] shading/lighting problem

Added by mdncircus about 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Fire Emblem: Radiant Dawn [Wii]

Game ID?

RFEE01

What went wrong?

Some textures (roofs mostly) dramatically change its color when looking from different points of view or just moving across battlefield cells. The smallest change in point of view degree causes rough color change. Looks like some undeeded shading applying. It can be really annoying when you move the camera a lot.

What did you expect to happen?

I guess the textures should always have the same level of light, the lighter one (see screenshots).

What version of Dolphin were you using?

Any?

What version of Dolphin used to work?

No idea.

Any other relevant information or links to logs:

The bug affects OpenGL and D3D11. Per-pixel lighting option is irrelevant. I could use D3D9 but it's drawing too thin battlefield cells lines, even maxed out via in-game settings.

Normal:
http://i.imgur.com/zFrhNgH.jpg
Darkened:
http://i.imgur.com/NSpoJU7.jpg
Normal:
http://i.imgur.com/xXdmHOt.jpg
Darkened:
http://i.imgur.com/oPDmmeG.jpg


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