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Emulator Issues #4152

closed

Dolphin crashed when stop button pressed

Added by kosmos about 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Run any game
  2. Press stop button to stop emulation of any game

What is the expected output? What do you see instead?
i expect emulation to be stopped, but this button crashes emu

Dolphin version with the problem? Other Dolphin version without the
problem?
r7225M and some older versions. don't know what revision brings this, but r7182 stop emulation good for sure

32-bit or 64-bit and any other build parameters?
32-bit

OS version and versions of tools/libraries used?
win xp, vc++ 2010 express, feb 2010 dxsdk

Please provide any additional information below.
call stack here: http://pastebin.com/iF8GXYpM

void Shutdown()
{
glDeleteTextures(1, &s_srcTexture);
glDeleteRenderbuffersEXT(1, &s_dstRenderBuffer);
glDeleteFramebuffersEXT(1, &s_texConvFrameBuffer); //<-- crash here

locals:

  •   &amp;s_dstRenderBuffer	0x00b40a08	unsigned int *
      	1	unsigned int
    
  •   &amp;s_texConvFrameBuffer	0x00b409f8	unsigned int *
      	3	unsigned int
    

exceptioninfo.txt:
Unhandled Exception
Code: 0xC0000005
Call stack info:
0x060EAEC6 : ?
0x0300BA00 : ?

vc++ exception: acces violation type


Related issues 2 (0 open2 closed)

Is duplicate of Emulator - Emulator Issues #4236: Crash on stop when using OpenGL or software video backend Fixed

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Blocks Emulator - Emulator Issues #4270: Dolphin 3.0 bug trackerFixedNeoBrainX

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